oblivium: (Default)
nightfell mods ([personal profile] oblivium) wrote in [community profile] nightooc2022-10-23 01:30 pm
Entry tags:

TDM // #2

TEST DRIVING MEME #2


REBIRTH ALWAYS FOLLOWS DEATH
You died. Sort of. You float, sort of, blissfully unaware in a snug cocoon as both your Self and the world beyond slowly align. You're you still, you think, a hazy awareness as your eyes flutter open, and you see... nothing. A viscous substance blurs your vision, faint thrills of panic coiling around your lungs, swelling in your throat; wrapped in an ectoplasmic sheath, you're disoriented at best, frantically wondering where you are and how you wound up here. Whatever here is. Everything’s fuzzy, perception is limited, movement is restricted... and then it dawns on you, glacial down your spine, the nagging certainty that wherever you were before, you no longer exist there.

You're trapped. Your once cozy cocoon quickly becomes your prison, and an overwhelming sense of dread incites you to escape. On your own, you'll tire rapidly, weak still, unadjusted to the Netherworld's configuration. Scream loud enough and someone might come to your aid, though the process will leave you weaker still; as a new Restless, you go from the semi-sensory deprivation of the Shroud into your new existence without warning or preparation, spilling out of your protective husk breathless, confused, and naked. You're free, but at what cost.

Blink. Breathe. Find your footing. When your eyes get used to the twilight-hued ambience, you'll immediately see more Shrouds, everywhere and ripped apart like a vast nest of broken cauls. Through the emerald fog surrounding you, doors. An endless cluster of them, no frames, no jambs. Your name is carved on one of them, and you don't know how or why you know this, but you do. You'll find yourself inherently drawn to yours: maybe it's a pull, a hum, a light, a quiet sound in the static. Instinctively, you know it's safe, and you know that whatever you'll find within, calling out to you, you ought to protect... but before you run and cross the threshold, your focus wanes, and you catch something in the periphery of your vision...



► I. REAP WHAT YOU SOW
a. A CLOAKED FIGURE STANDS BEFORE YOU, EERILY QUIET. It only stares, faceless, towering well over you as you struggle to find your balance on your weakened feet, the air you breathe in scorching your throat. Your senses are annoyingly muddled, and it's enough of a distraction, perhaps, to overlook your state of undress. And then it finally speaks. The Reaper. It's surprisingly polite, its voice a melodious string of low hissing notes as it calmly explains what and where you are; a Restless, citizen of the Netherworld. You were reborn here for reasons unknown, another soul among thousands with seemingly unfinished business, cursed or blessed to roam a world slowly devoured by an entropic force. Hell? Perhaps, if it suits your beliefs, though some do thrive here, and keeping Oblivium at bay is a collective effort.

Around you, others like you break out of their Shrouds, and some walk the land fully dressed, with an ease that unequivocally evokes the passage of time. They've been here for a while, and it shows. You might catch bits of conversations here and there, learn more about your new home and new purpose from eavesdropping. The Reaper that's helped you out of your cocoon is, unfortunately, a poor conversationalist, though it does point its rawboned finger towards the stormy horizon, speaking of an immense city in the far distance that shelters thousands of Restless and offers essential supplies for all. Stygia. It doesn't stay much longer: without preamble, the Reaper vanishes into a plume of indigo smoke, essentially leaving you to fend for yourself. This is your chance to reach and cross the threshold of your very own door, find some clothes, your Tethers, and a device that'll enable you to reach out to anyone willing to listen. Others like you might have answers on the Netherwork-- chattier Reapers, even. Just watch out. The moons above glisten crimson, and Badaliscus roam in especially high numbers across the Shadowlands, aggressive and carriers of plague-like diseases. If you wander, do mind the giant split in the earth as well, surrounded by blackened soil. You can't miss it, strange, guttural noises coming from its depths. A fall into a drop that steep would be deadly, as no light or hope shines at the bottom of the chasm... though l'appel du vide is nearly unbearable. Does it whisper your name?

THINGS YOU MIGHT HEAR OR OBSERVE

► some compare this place to a purgatory
► an old sage has apparently found a "stairway to heaven"
► another restless' acquaintance has recently lost their battle against their shadow and nearly killed them -- probably because they didn't have a soulmate. they now dwell in the labyrinth with other monstrosities
► some restless can be spotted laughing hysterically, or arguing with themselves
► objects never last unless reforged with a soul's essence
► the hierarchy used to send a welcome party for new arrivals but now seem reluctant to leave stygia -- maybe because new arrivals are now a daily thing, sometimes hourly
► no one seems to know what reapers truly are
► ferrymen never speak

THINGS YOU MIGHT STUMBLE UPON

► small fumaroles that emit occasional bursts of molten lava and splatter anyone nearby
► ragged open pits in the ground that spout boiling water and steam at irregular intervals
► scattered rubies; if touched, they'll start shouting and demand that you "unhand them at once, varlet!!", which may attract funny looks or undesired attention
► withered trees, grass, deserted campfires, various debris, bloated corpses, and fog
► mirrors that reflect the back of the person that looks into them
► a mausoleum. the structure appears perfectly normal at first, but examination reveals that there are no doors to allow entry or exit
if you choose to address the netherwork directly as one of your prompts, reapers or any other npc might reply to you. otherwise, feel free to speculate with other characters!
additionally, if you wind up poisoned or injured by a badaliscus, the occasional scaleberry can sometimes be found in the shadowlands, often rotten and scattered around withered trees. you'll find this kind of information in your smartphone's database, but anyone with healing abilities could also come to your aid: just remember that magic in the netherworld is unpredictable.
lastly, if l'appel du vide is too strong for you to resist, and if no one is able to keep you from falling to your death, a reaper will eventually give you a hand, immediately poofing out of existence afterwards.


b. NOT ALL REAPERS ARE AMICABLE. The same cloaked figure unceremoniously yanks you out of your Shroud, a mouthful of mud and ashes as you brutally land on the ground. You feel everything all at once: the acute pain of your rebirth, the pull of your Tethers, the cacophony around you, and the dull voice in the back of your mind. You breathe, and then you don't, shackles around your neck, your wrists, the gravelly soil grazing your skin raw and bloody as you're pulled by your feet. Your screams remain unanswered, though it might catch the attention of a passerby, should they be brave enough to face your tormentor. Now would be a good time to resort to any skill you might have to free yourself, past your confusion and growing agony, lest you be carried to the Forges. It's the only thing it mentions, laughing unhinged as you approach the shores, where a brittle ship awaits you. The good news is that Reapers loathe water: splash it or try to push it overboard, a distraction that should allow you to strike in some way. The bad news is that the Tempest isn't kind to anyone, especially you, and you're sort of shackled. Rest assured that it'll fight back, tooth and claw, a scythe at its disposal as well as blood-curdling shrieks that might deafen or temporarily paralyze you. Scream for help if you've yet to get any: someone is bound to hear.


► II. OF SOULS & SHADOWS
a. WHETHER YOU'VE FAILED TO FREE YOURSELF OR MANAGED TO BOARD A FRIENDLIER SHIP, you won't escape the storm, a tempest within a tempest.

Grey clouds boil across the sky in a bruise-colored wall, forked lightning and thunder booming overhead. The clouds open, a black and green funnel growing down towards you. As it swirls closer, you see faces, staring out from within and screaming. Gale force winds whip the sails of your ship, debris flying through the air: glass, wood, metal. The ship sways, and you sway with it, the groans of your vessel as it's tossed about in rough waters almost deafening. It's terrifying. If you were being transported to the Forges, the Reaper quickly abandons you, leaving you to your demise. If you were lucky enough to board a safer ship, pay attention. You're holding on for dear unlife as sheets of rain slap against your face, blown off-balance by heavy gusts of wind, but you see them in the raging waves, Restless just like you, shackled and helpless in the storm. You have a choice, your first dilemma: focus your energies on saving yourself and anyone else aboard your ship, or take the wheel and navigate through the winds, screams and flotsam in order to try and rescue them. Coils of rope are available, tarps, barrels and buckets.

b. WHATEVER YOU CHOOSE OR WHEREVER YOU ARE, your Shadow might take this very ill-timed opportunity to make itself known -- if it hasn't already. You're scared, torn, tired, and maybe a little hysterical -- it knows. It's in your head. Literally. It's you, and it's not, a growing onslaught of inappropriate thoughts, impulsive and intrusive as it makes an attempt to figure you and itself out. It's never been sentient before, perhaps even unsure of its purpose for a time. And then, as you struggle against the storm, it speaks:
Enjoying your first taste of sea-salt horrors? You can feel it, can't you. The pull. It's eating at you, subtly, but it's there. You can’t run. You can’t get away from me either, because I’m you, and I’m just as much a part of you as all the noble ideals you hold. All the awful thoughts you ever entertained, all the things you were ashamed of or couldn't bring yourself to say, and all the lies you told... that’s what I am, and you can’t make me go away. You can’t outlive me. I’m going to remind you of all the terrible things you did or wanted to do, and I’m going to get you to do more of them, because you’re still you and you still have all those nasty little urges floating around. Only now I’m here to highlight the opportunities you have to indulge. Don't be shy. If you won't speak your mind, I'll do it for you. If you ever considered redemption, think again. Fight me or silence me if you wish, it doesn't matter. Even if you succeed. I may go dormant for a while, but I'll always come back stronger. I'm your Shadow, and Oblivium awaits us.
Deaded things slam into you, spat out of the tornado. The sight snaps you out of your daze, but you don't have time to ponder whether this eerie interlude was real. It won't speak again, never directly. You'll know it's there, viscerally, as your Self and Shadow struggle to come to grips with this new antagonistic yet symbiotic relationship. If you've never been kind to yourself before, learn how to, because it won't be.

Luckily, this whole ordeal may have left somewhat of a positive mark on you: Sparks. Two of them. It's a light buzz in the back of your mind, a tickle beneath your skin as nether magic courses through your veins, an inherent part of you now. The knowledge of what is happening to you is abstract at best, but it's there, and if necessary, you'll know how to use your newfound abilities:
a. Teleportation, allowing you to vanish into thin air and relocate anywhere you wish, the same way a Reaper would. Usable 4 times.
b. Mind-reading, albeit a bit murky. Think of it as a weak signal reception. Pry some information about the Netherworld out of an NPC's mind, or try to find out what a friend think of you. Lasts 12 hours.

► III. THE ETERNAL CITY
IF YOU'VE ELECTED TO REACH STYGIA INSTEAD OF MATERIALIZING BACK INTO YOUR HOME IN THE SHADOWLANDS, you'll be welcomed by fishermen in the Harbors, and most of them seem... well, a little annoyed, honestly. Additional mouths to feed, and all that. Stygia has been at max capacity for decades, and resources aren't always easily obtained. But they were like you, once -- freshly undead, overwhelmed -- and if they sigh and glower as you pass by, quick to dismiss you, you'll soon be guided towards what seems to be a Notice Board, a map of Stygia pinned just below. Make yourself useful, you're told. If you hope to survive here, better start by earning your keep!

If you're injured, a healer will tend to you in Hale. Poultices can also be found in the Marketplace, as well as bandages, etc. The only problem is... you have no coin, and not much to barter with. Pick a job from the Notice Board if you're willing, or find shelter in Serene: most people there will welcome you into their homes, so long as you don't overstay said welcome. Alternatively, if you ask around, a fellow Restless might be able to help you. Steal if you wish, though be warned that there might be consequences.

Meanwhile, if the thought of returning to the Shadowlands is a little overwhelming for now, you will come across empty buildings and houses all over Stygia, most of them in varying states of repair. They're yours for the taking, if you don't mind cob-webs or shattered windows, but all you have is time now, and a little renovation can go a long way!

As you explore your new environment, you might start experiencing odd and subtle changes...


ooc note

► Welcome to Nightfell's second TDM! All threads can be considered game canon and may be used as samples if you choose to apply.
► Check out the Notice Board for additional prompts! Older quests can be found in the comments if you'd rather do them instead.
► For your convenience: Bestiary, Glossary, Setting.
► If you still have questions regarding the game in general, please refer to the FAQ. For questions specific to the TDM, ask them below!
► We hope you enjoy your first experience in Nightfell!

dodgeouttahell: (17)

[personal profile] dodgeouttahell 2022-10-31 01:50 pm (UTC)(link)
I do appreciate it, as always.

[Gods, it's true. To keep him down is not that great a feat. But two gods of war, not even clever Sisyphus would dare. Whoever rules over this place certainly has managed to harness powerhouses such as these, which can only attest to their power but also their foolishness.

Still, his lip twitches. Unwarranted, but not unwelcome.

Not this time.
]

I suppose it's up to me to keep testing it, then, right?
criesofhavoc: (how gracious)

[personal profile] criesofhavoc 2022-10-31 02:04 pm (UTC)(link)
Think nothing of it.

Indeed, you must.

But at least I can enjoy the escape with you this time and not just as an observer.


[ Though, he was occasionally summoned into the Underworld to do his own death-dealing, but it will be more fun to carry on the carnage side by side.

He wonders how long it will be before the mastermind shows their face. But if they have not yet shown themselves to gloat before Zagreus... it means them smart enough to remain hidden for now.

Still, what a curious situation that they find themselves in.

And so. ]


That is what I have always been fond of about you, my dear kin. You remain steadfast and unbroken. These traits that should never be without praise or recognition.
dodgeouttahell: (5)

[personal profile] dodgeouttahell 2022-10-31 07:32 pm (UTC)(link)
[He knows this is tricky. Ares' wrath is just as perilous as his power, even more so now and then, as he had to face a choice in certain chambers of the Underworld. The Trials with the war god were never easy.

But to have him by his side is more than he'd ever ask.

An ally is an ally is an ally.
]

It is my privilege to fight at your side, Lord Ares. I hope to learn more of your death-inflicting way as we vanquish whoever stands is our way.
criesofhavoc: all icons | dns (Default)

[personal profile] criesofhavoc 2022-10-31 09:43 pm (UTC)(link)
Indeed, I have only given you a taste of my power to so that you can cut down your enemies. I look forward to what I will be able to teach you, my kin.

I have said before how I am sad that you have not yet been able to join us on Olympus. I know of your condition and so there may not ever be a way and so we can consider this situation we find ourselves in to be a blessing in that one thing.

Shame. But perhaps your father would let me take residence in his Underworld should we ever escape our current cage. Something to bring up to him, though, I fear I already know his answer.
dodgeouttahell: (13)

[personal profile] dodgeouttahell 2022-11-01 01:34 pm (UTC)(link)
My condition, Lord?

[What does he mean? How does Ares know about him not joining them on Olympus? Is…

Is his mother safe?
]

Do you believe he'd refuse you?
criesofhavoc: (deep appreciation)

[personal profile] criesofhavoc 2022-11-01 09:36 pm (UTC)(link)
That for one reason or another you happen to die once you step out of the Underworld. I've taken it as a bit of bad luck and calling it a condition for now.

[ Really, he does worry a little about it. So unfortunate his kin is. ]

I do. And that is his right, unfortunately.

If War lived among the spirits of the dead, it would breed a different sort of fear and anguish that he has indicated would bring him nothing but headaches -- in not so many words.
dodgeouttahell: (18)

1/2 (I'm sorry for this, this is supposed to be a tiny text thread....)

[personal profile] dodgeouttahell 2022-11-01 11:04 pm (UTC)(link)
[The breath he releases only seems to leave weight in his chest. He breathes in again, and the weight is still there, suffocating. He sits there, eyes trained on the device's screen as though entranced, reading the words that the slayer of men had sent—

—He gets up, so fast that he frightens the man resting on a crate near him at the pier. He doesn't apologize.

Not this time. He paces two steps to one side and another to the opposite. Stops. A foot lands on a small splash of water on the wooden surface, and it fizzles into vapor under his sole. Zagreus doesn't notice. He looks at the device in his hand and reads the words again. Ares knows of his bond to the Underworld, how the Styx shortens the conversations with his mother.

Why he can't join them on Olympus.

A sliver of ire flares bright and wide in Zagreus' sight, eats away at the weight is his lungs, adds to the fuel of all the frustration of being stuck here. He wants to tear his teeth apart in a yell. He's sick with so many questions in his mind.

Were the Olympians who brought him here? Is this their punishment for tricking them?

Who must he—
]
Edited 2022-11-01 23:04 (UTC)
dodgeouttahell: (4)

[personal profile] dodgeouttahell 2022-11-01 11:14 pm (UTC)(link)
[—He drops his phone.

And perhaps, in that half of a second, Ares felt it, that wrath glimpsing wide and then narrowing onto a single purpose, like the moment after rosy-fingered dawn heralded the arrival of Helios in his chariot, and the sun splashes liquid across the horizon before it rounds into the star.

But Zagreus steps out of the pier and falls feet first into the water.

Dramatic, a little bit, but it's not the first time he's done it—usually to catch a rather stubborn fish, and he's lost his patience—so the fishermen don't even look twice. Leave the lad to his odd doings.

The water is much colder than the Styx, and he's brought back to himself in his skin.

Drenched like a miserable cat, he grabs his phone when he climbs back onto the pier.

He reads them again.

He'll have time. He has to have time.
]

Could that be why you were brought here, then? Of all places?
criesofhavoc: (it seems unwise)

[personal profile] criesofhavoc 2022-11-02 01:10 am (UTC)(link)
[ Ares pauses.

His head shifts as he feels the rush of such delicious rage. He can't quite pinpoint where it is, but it is enough that he can only hope that a life was taken in order to sate it.

But more curious, he has not yet received a response from his kin.

His fingers lightly tap against the device; he wonders if there is a limited amount of times that they can respond to one another before it goes quiet. He supposes that makes as much sense as anything else.

However, just when he is about the call their communication ended, he receives a reply.

What a curious response.

It certainly isn't one that he had thought of, himself.

War frowns as he thinks on those questions. Family is always a complicated issue; he certainly loves the idea of bloodshed and mayhem, but reserves it for mortal lives than that of his own family. It is why he tolerates Athena even as she has worn away whatever goodwill that he could feel toward his sister.

The idea that they would conspire against him is not an unreasonable one. He did, after all, once stood against a majority of them during a certain war. But he considered that water under the bridge given all that was lost to everyone's side.

In the end, he did not win but no one else could say they won, either. Won in any way that they could truly lift their heads up high and say that they were proud of the carnage that they wrought. They got to see what it is like to be War and found themselves displeased with the results.

And that is fair, because he was made for it while they were not.

Again, his fingers tap on the device. ]


The thought had not occurred to me, but it may be one I muse on now.
dodgeouttahell: (15)

[personal profile] dodgeouttahell 2022-11-02 12:35 pm (UTC)(link)
[It is but delaying the inevitable, the clap of the harsh cold water. Sadly for Ares, no lives (or unlives) were claimed because Zagreus will not attack a shade at random, will not harm those who don't wish to harm him, be it by their unconscious inherent nature or their will.

For now.

The water does douse the fire, though the embers in him still hiss, and he feels suffocated by the smoke.

Swallowing thickly in his throat, he frowns, and wonders if Ares is truthful. It would be a good strategy to lie if he were sent to make matters worse on this plane. But he's been nothing but straightforward, notwithstanding his cleverness.

Still, the water does its part, washes his wrath away from his own troubles, and considers the best outcome instead. Even if Ares was sent here, why would he be here, as well? Why would he arrive first? As a scout? It makes no sense.

Still, he has no reason to mistrust him.
]

May we both find our answers hastily, Lord Ares. I am at your disposal, should you need me.
criesofhavoc: (you are a flatterer)

[personal profile] criesofhavoc 2022-11-02 03:45 pm (UTC)(link)
[ He nods, before he forgets that he apparently cannot be seen through this device. His motions and mood can only be felt through the words he types. Quite limiting; much like how he has been limited since he has come to this place. ]

I shall always have need of you, my kin.

There is no one that I enjoy more watching kill, after all.


[ And so-- ]

I think the only shame is that the shades here will not stay dead. But beggars can't be choosers in this state, hm? Let us carve out our own mayhem and destruction. Answers will come later and if those in charge are smart, they will, indeed, come quickly.
dodgeouttahell: (26)

[personal profile] dodgeouttahell 2022-11-02 06:20 pm (UTC)(link)
[This is dangerous.

He has no love for this place, and yet, he knows that Ares has nothing to lose here. His domain bleeds into this Netherworld already, with the bloodletting on bones, the headless rider scything lives already.

' The Olympians shall make powerful allies. But, reveal to them no more than they already know. For all our sakes.'

It's dangerous. He knows he should feel no comfort in words like need and enjoyment.

And yet.
]

If anything, may the fickleness of death grant us an unstoppable array of adversaries.
criesofhavoc: (neutrality was never an option)

[personal profile] criesofhavoc 2022-11-02 07:34 pm (UTC)(link)
You do see the bright side of all situations, my kin.

[ And this, too, is worth praise. ]